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Watch dogs 2 pc gamer
Watch dogs 2 pc gamer












If experiencing lag when it rains in Watch Dogs 2, try lowering this setting and the headlight shadows setting. Screenspace Reflections: Pixels are depth-sampled and crunched to determine screen space-aware reflections, e.g. This becomes performance intensive when it's dark, rainy, and heavily populated. Headlight Shadows: Maximum number of vehicles that will cast headlight shadows. We previously defined HFTS in depth here. Shadows: Can be configured to Low, Medium, High, Very High, Ultra, or PCSS (Percentage Closer Soft Shadows), or HFTS (High-Fidelity Frustum-Traced Shadows). Texture resolution impacts the pixel density and apparent grit in (obviously) object textures. Texture resolution changes necessitate a game restart to adequately apply. Texture Resolution: With the base game, without texture DLC, this can be configured to Low, Medium, and High. Vegetation: LOD scaling of foliage, with additional impact to object complexity for certain vegetation elements (like high-detail tree models). Detail, definition, and smoothness of terrain as it grows distant from the player POV. This does not get applied with any of the presets and must be manually configured. Affects geometric complexity and mesh quality.Įxtra Details: Adds definition to geometry in game, including meshes (more smoothing, finer detail on vehicles, etc.). Geometry: Density of primitives / overall "smoothness" of objects and models within the game. Graphics Quality: A preset used to rapidly define the following settings. Above: “high” preset used for CPU benchmarkingīelow, we’ve re-pasted our graphics settings explanation from our Watch Dogs 2 GPU benchmark.














Watch dogs 2 pc gamer